Hey fans!
It's TommyTE here with the first review for the upcoming game, Call of Duty Modern Warfare 3, which hits this November!
Thanks to http://www.mirror.co.uk/, we have the first review for the game, which defines the game as epic and explosive. Check it out!
Call of Duty Modern Warfare 3 Game Review by Dan Silver.
It's TommyTE here with the first review for the upcoming game, Call of Duty Modern Warfare 3, which hits this November!
Thanks to http://www.mirror.co.uk/, we have the first review for the game, which defines the game as epic and explosive. Check it out!
Call of Duty Modern Warfare 3 Game Review by Dan Silver.
"The official reason we’re holed up in a bunker in a swish hotel in London is for the unveiling of a new MW3 (as everyone here’s calling the latest Call of Duty) multiplayer mode.
But all we can think about is the preceding singleplayer presentation – our senses are still spinning as surely as if someone had tossed a flashbang into the room.
Visiting Infinity Ward creative strategist Robert Bowling brought two levels with him. The first is the demo shown at the E3 expo, in which players must scuttle a submarine in New York harbour while Russians literally wage World War III.
But it’s the other one that catches our eye. Previously unseen, it’s the first level set in London – Canary Wharf, home of the Sunday Mirror, to be precise – and hinges on a set-piece film director Michael Bay might have rejected as over the top.
Your SAS squad is tasked with terminating terrorists – but they’ve commandeered a Tube. What follows is an adrenaline overdose, a Jubilee Line rollercoaster. It’s brilliant – and a reminder Call of Duty does explosive set-pieces better than most movies, let alone video games. By contrast, multiplayer is a walk in the park. Albeit a park full of men with rifles.
An addition to the two-player Spec Ops suite, Survival is a COD-ised variant on Horde, first seen in Gears of War 2. You and a friend repel waves of bad guys from overwhelming your base. You start out with pistols but – here’s COD’s kicker – corpses mean cash. The more bad guys you kill, the more cash you earn, which is spent on weapons. Teamwork is the order of the day and you’ll need constant communication.
It’s a classy take on the gametype and will cement COD’s status as the most-played online console series.
That said, all we can think about afterwards is whether our Tube train really could survive a dozen direct hits from an RPG and still get us back to the office in one piece. "
But all we can think about is the preceding singleplayer presentation – our senses are still spinning as surely as if someone had tossed a flashbang into the room.
Visiting Infinity Ward creative strategist Robert Bowling brought two levels with him. The first is the demo shown at the E3 expo, in which players must scuttle a submarine in New York harbour while Russians literally wage World War III.
But it’s the other one that catches our eye. Previously unseen, it’s the first level set in London – Canary Wharf, home of the Sunday Mirror, to be precise – and hinges on a set-piece film director Michael Bay might have rejected as over the top.
Your SAS squad is tasked with terminating terrorists – but they’ve commandeered a Tube. What follows is an adrenaline overdose, a Jubilee Line rollercoaster. It’s brilliant – and a reminder Call of Duty does explosive set-pieces better than most movies, let alone video games. By contrast, multiplayer is a walk in the park. Albeit a park full of men with rifles.
An addition to the two-player Spec Ops suite, Survival is a COD-ised variant on Horde, first seen in Gears of War 2. You and a friend repel waves of bad guys from overwhelming your base. You start out with pistols but – here’s COD’s kicker – corpses mean cash. The more bad guys you kill, the more cash you earn, which is spent on weapons. Teamwork is the order of the day and you’ll need constant communication.
It’s a classy take on the gametype and will cement COD’s status as the most-played online console series.
That said, all we can think about afterwards is whether our Tube train really could survive a dozen direct hits from an RPG and still get us back to the office in one piece. "
What do you think? I think us gamers are in for an explosive ride! Stay tuned!
-Thanks, TommyTE!
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